Spell
FieldDream Mirror of Terror
Archetype:
Dream Mirror
View:
3889
During the End Phase: You can banish this card; activate 1 "Dream Mirror of Joy" directly from your hand or Deck. You can only use this effect of "Dream Mirror of Terror" once per turn. Each time your opponent Special Summons a monster(s), inflict 300 damage to your opponent. This effect is only applied while you control a DARK "Dream Mirror" monster.
Dream Mirror of Terror — Power Evaluation
Final Score: 53 ± 7 · Confidence: Medium
- Intrinsic: 50 · Deck: 56 · Meta: provisional
- Primary role: Combo enabler · Secondary: Recovery/Recursion
Why it scores here
The card's main value is a once-per-turn End Phase banish that activates Dream Mirror of Joy from hand or Deck, so it converts its graveyard presence into a free Joy activation rather than being a body of its own. Its 300-damage-per-opponent-Special-Summon effect is real but small and only applies while a DARK Dream Mirror monster is controlled, so it adds little interaction. The 224-deck sample and 88% co-occurrence with Dream Mirror monsters confirm the card is a live, practical part of the engine, but that frequency is not evidence of raw strength and was not used to raise the score. With no combo boards recorded, the conversion score rests on text plus deck pairing.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Accessed through the Dream Mirror engine and the graveyard banish rather than the opening hand; it is in 224 of 224 sampled decks at about 2.2 copies each, so it is reliably available in its home (observed, with the hand-to-GY route inferred from text). |
| Combo & Conversion | 50 | The text converts the banish into a Joy activation, and Joy co-occurs in 76% of decks, but no combo boards were supplied to show what the chain builds (inferred from text plus deck pairing). |
| Resource Economy | 65 | The banish-to-activate line gives a repeatable free Joy activation from deck or hand, which is recursion-style value, though no net card advantage is shown (inferred from text). |
| Effect & Interaction | 30 | The 300-damage effect punishes each opponent Special Summon but is conditional on a DARK Dream Mirror monster and is weak compared with negation or removal (verified from text). |
| Material Utility | 5 | A Spell with no material, Level, or Link value; its body does not convert into materials (verified from card type). |
| Resilience & Flexibility | 45 | Its banish effect works from the graveyard and it is once per turn, but the damage effect needs a DARK Dream Mirror monster on the field, so it is fragile to removal of that monster (verified from text). |
| Deck-Building Efficiency | 60 | Average 2.16 copies per deck with a 3-copy maximum and no garnet or lock; the cost is that it commits the deck to the Dream Mirror shell (observed from deck counts, with the lock inferred from text). |
Calculation
Weight profile: 0.7 Starter/Combo enabler + 0.3 Recovery/Recursion. Intrinsic ≈ 50, Deck ≈ 56, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Installed in 224 of 224 sampled decks, mainly in the Dream Mirror archetype (36.6%) and Fiendsmith (18.8%)
- Graveyard banish gives a repeatable free Joy activation from hand or Deck
- Co-occurs with core Dream Mirror monsters in 83-89% of decks (Ikelos, Neiroy, Oneiros), so the deck fit is strong
Weaknesses
- Conditional damage effect works only while a DARK Dream Mirror monster is controlled
- 300 damage per summon is small against a strong board
- No combo evidence, so the combo role is text-based and unverified
- Adds nothing as material
Counters / choke points
- Removing or negating the DARK Dream Mirror monster that enables the damage effect (inferred from text)
- Stopping the Joy activation or the banish, which removes the card's engine value (inferred from text)
Best use
Recovery/Recursion secondary to the Dream Mirror engine. Decks: Dream Mirror, Fiendsmith. Suggested copies: 2.
Evidence & gaps
- Verified: Text: once-per-turn End Phase banish that activates Dream Mirror of Joy from hand or Deck; Text: 300 damage per opponent Special Summon, conditional on a DARK Dream Mirror monster; Card type is Spell, so it has no material value
- Observed: 224 sampled decks, average 2.16 copies, maximum 3; Top partners appear in 76-89% of decks
- Inferred: The card is reached through a graveyard banish route; Stopping the DARK Dream Mirror monster or the Joy activation shuts the card down
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so the card is assumed to be at 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only the source location for the End Phase banish is not stated in the evidence text






